Saturday, 22 November 2014

DAY 326 / GAME 326 Condemned 2

DAY 326 / GAME 326


Condemned 2: Bloodshot


      Three years after the release of the original and unique FPS detective horror shooter game Condemned: Criminal Origins I finally saw the release of a much anticipated sequel.  I've been thinking a lot about Condemned lately since I've been playing through The Evil Within and there are a lot of similarities.  Enough that I had to read up and see if there was any crossover in staffing, companies or designers overall.  Condemned, and especially Condemned 2 deal with a detective who discovers something that is psychologically twisting the city around him, creating a nightmare that is both gritty and beautiful for the player.  Not to mention disturbing and a bit frightening to play.

     In fact, both Condemned and Evil Within share a ton of similarities.  A lot of the visuals push for the same goal, there's a huge focus on psychic power and it's ability to skew the player's world into a mess. Both have a feeling of a game that's trying to do something viscerally scarier with survivor horror, but not with 'jump scares', rather with the environments and the situations you're thrown into.



   Condemned 2 takes everything that was great about the first game and cleaned it up a bit.  Added an online multiplayer feature, which I hear was great but I never did try.  And generally twisted the story a little bit more on the super-natural side of things.  Condemned 1 tried to be more grounded, but in 2, Ethan Thomas has become a wreck after past events and the game certainly reflects that.  A mysterious device that caused mass psychotic episodes across the city has only gotten worse and the entire plot makes the first game seem like a simple case.



  Like Condemned 1, I highly recommend this game if you want something honestly different in the space of a FPS game.  It's a great survival horror with unique detective elements that require gadgetry and forensics.  Plus, you get to beat the pulp out of bad-guys with whatever you can find, from pipes on the wall to a board with a nail in it.

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