Thursday 20 November 2014

DAY 324 / GAME 324 Virtual-On Oratorio Tangram

DAY 324 / GAME 324


Virtual-On Oratorio Tangram


      The Dreamcast really did bring out some of the best in Sega's library.  To this day I find it hard to believe it didn't thrive within the market.  One of the best things they did was push some of the finest games from their Arcade library onto the Dreamcast with respectful ports.  Usually selling the best versions, or at least ones that matched the quality of their arcade machines.  Arguably one of the best cross-platform Sega titles was Cyber Troopers: Virtual-On Oratorio Tangram.

       Virtual-On is, at it's most basic sense, Robot Jox, Real Steel or maybe even Rock-em Sock-em Robots.  It's a fighting game where players control giant mechs, each with varying powers that include both ranged and melee weapons.  Unlike your usual fighter, the game is played in 3D from behind the mech, rather than on a 2D plane.  The arcade also uses 'tank' controls, using dual joysticks to move around providing quality strafing and attacking controls while in an arena setting.  Sega even released a console version of these controls, making it an even finer port than expected.

      Virtual-On is like no other game and has been an arcade classic since it's release in '99.  Sega recently published a port of the most recent Arcade update on the Xbox 360, which is apparently very good, but I've yet to try it.  The added bonus of online gameplay simply made this game that much more perfect, since the arcade always featured two side-by-side machines and the Dreamcast could only feature a split-screen scenario.

    The only reason I never played Virtual-On more than I did was that I simply had noone else to play with that was as interested in it as I was.  Which always seemed odd to me, because, who doesn't love the idea of giant mech fights?  


     Virtual-On featured some solid graphics, tight controls and some incredible mecha designs.  One of the most fantastic parts of V-O was simply that it had a wide range of unique, likeable mechs with tons of personality.  And like any other fighter out there, when there isn't much else going on in the game, the player characters have to be the big draw for the title.

      Virtual-On was yet another amazing title that reminds me how great it was to have owned a Sega Dreamcast during it's release.  That console some of the finest unique titles that we are only starting to see recently re-arriving due to digital distribution.  In fact, a large majority of the Dreamcast titles have made their way onto newer platforms at one point or another.  

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