Tuesday, 1 April 2014

DAY 91 / GAME 91 Star Wars: Force Unleashed

DAY 91 / GAME 91

Star Wars: Force Unleashed


          It's been a while since I sat down and really watched Star Wars, but I've been recently watching through the original trilogy and I've really got myself into a Star Wars mood.  Thinking back, there's been a lot of great Star Wars games I've played, (and a few poor ones).  But one of the more recent additions and one of the last additions from LucasArts was the Force Unleashed.  
           Released in 2008, the Force Unleashed was quite a big production.  There were dev videos showcasing how they planned on using a combination of 3 different engines to drive the AI, rigid body collisions and destructible objects.  The end results were fantastic; Using the Force to collapse structures, toss enemies across the screen directly into incoming tie fighters and crush AT-STs like tin cans.

          The Force Unleashed reminded me of the atmosphere I adored in the Dark Forces series.  The team did a fantastic job of capturing the feel of the Star Wars universe moreso than even the prequel trilogy of movies.  They even did a decent job of weaving a story that fit nicely within the original trilogy.  In the Force Unleashed, you are in control of a new character with an untold story.  Vader had acquired an apprentice, Starkiller, whom he had raised as his own from a very young age.  After the Emperor forced Vader to kill him, things take a turn as you choose to either follow the Dark or Light side of the Force as you end up working with or against the Rebellion in a story that is set between Empire Strikes Back and Return of the Jedi.  (If I remember correctly.)


         The pre-rendered cutscenes in this game are top-notch.  They are more than adequate for the big screen, featuring gorgeous sets, rendering quality and a fantastic cast.  Your character, Starkiller, voiced and modelled by Sam Witwer, is one of my favourite new Star Wars characters to date.  Certainly more interesting than anything introduced in the new trilogy.  We also have  General Rahm Kota; a Jedi Master whose design is clearly influenced from old samurai movies. A droid sidekick PROXY, who is torn between his imperial programming and his friendship with Starkiller.  As well as Juno Eclipse, an ex-imperial pilot.

               I loved this game.  It really captured everything I adored about the older Star Wars games.  They took just the right amount of existing material and mixed in some brilliantly imagined new content.  I know near the end of the LucasArts, people talked as if they hadn't made anything as great as they did when it was LucasFilm Games.  But titles like this one still held true with me everything they did right in the past.  

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