Thursday 28 August 2014

DAY 240 / GAME 240 Super Monkey Ball

DAY 240 / GAME 240


Super Monkey Ball

      When a game has a title like Super Monkey Ball you have to wonder just what it's all about.  Is it some kind of ball-oriented sport featuring monkey players?  Is it a giant ball-shaped monkey that rolls around, destroying cities?  In the end, the result is similarly obscure.  Super Monkey Ball is much like the classic Marble Madness game from the early 90's.  The game features a number of simple-to-complex courses that you have to navigate your 'monkey ball' from the start line to the finish line, all within a stringent time requirement.  
            Your ball is more like a hamster ball; your chosen monkey character runs around inside the clear ball which moves it about the circuit.  There are also a number of sections where you roll down a steep hill and launch into the air.  Your ball opens up into two halves and acts has a hangglider, at which point you have various objectives including gliding through rings or landing within a target; which is usually quite difficult since when you land you become a ball again and roll to a stop.

       Though it's popularity has launched it onto a number of different platforms from the initial GameCube version right up to a recent release on the Nintendo 3DS, I've only ever played the original Sega released Super Monkey Ball on the Nintendo Gamecube.  This was one of those games that I never actually bought, but instead was simply happy enjoying the multiplayer element whichever of my friends owned a copy.  


     Monkey Ball was a blast.  It was easy to learn, required only one button and an analog stick to control.  Press forward to move forward, back for back and so on, plus an action button to open or close the ball when needed.  At the levels progressed, the courses become more and more complex, requiring more precise maneuvering and less room for error as rails get removed and pathways become narrower.


     Super Monkey Ball really was great for me because it was yet another fantastic party game that was good to produce between the hoards of shooter titles that were played quite often.  Especially when not everyone I played with was necessarily amazing at FPS games, so it really gave those people a chance to get ahead for once.  

     Plus, Monkeys in hamster balls is simply silly.

    Super Monkey Ball is downright fun.  It's got solid controls, decent quality graphics that are stylish and don't fall apart over time.  In fact, all this Monkey Ball talk makes me want to pick up the 3DS version, I'd bet the stereoscopic 3D would look great.



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