Star Trek: Deep Space Nine: The Fallen
With the exception of a phony Windows 3.1 game (that was great actually) labelled Star Trek, I've only ever actually played one Star Trek video game title ever. Thinking back I couldn't remember if there really ever was many Trek games and I had to check Wikipedia just now to discover that there were actually about 50 different titles that have been released, dating back to as early as 1971. So either I'd somehow ignored them completely, or they've been poorly promoted over time, or both.
Nevertheless, I had somehow become interested in possibly the first Star Trek game I had ever seen at the time and jumped on it. It was The Fallen, a third-person shooter-slash-platformer based on the Star Trek series Deep Space Nine.
Now, to this date Deep Space Nine was easily my favorite of all the Star Trek series. Not that I had any issue with Next Generation, or the original series, but one of the things I've always appreciated in my favorite outer-space science fiction is the dark and gritty stuff as opposed to the sterile and clean. Deep Space Nine was Star Trek's dark and gritty series. It took place on a space station where the Federation wasn't necessarily seen as the 'good guys'. The whole place was falling apart and the whole time a cold war between two factions loomed. It's a perfect setting for a dark shooter title to take place.
So far as a Star Trek title could go however, this was pretty solid. They managed to get most all the original actors to record the voice-over audio, including the three main playable characters; Worf, Sisko and Kira. The story was also apparently based on a trilogy of books that were written within the extended universe and was pretty solid on it's own. The game also takes advantage of some of the tools used within the series. Not only do you get to run around using your various models of phaser, but the tricorder also plays a big part of this game since you use it to locate particular items and modulate your phaser to various enemy's shield frequencies. The cool mechanic that results is that certain encounters require that you scan the enemy first or else your weapons is useless.
All in all it was a pretty fun game. It looked great and hit all the aspects of the show you'd want to see. It featured a fantastic soundtrack and the acting was incredible, which you'd expect considering it's the same as on the show. And even though I had a great experience with this particular game, I still never played any additional Star Trek games after this one. I'm really not sure why.
Nevertheless, I had somehow become interested in possibly the first Star Trek game I had ever seen at the time and jumped on it. It was The Fallen, a third-person shooter-slash-platformer based on the Star Trek series Deep Space Nine.
Now, to this date Deep Space Nine was easily my favorite of all the Star Trek series. Not that I had any issue with Next Generation, or the original series, but one of the things I've always appreciated in my favorite outer-space science fiction is the dark and gritty stuff as opposed to the sterile and clean. Deep Space Nine was Star Trek's dark and gritty series. It took place on a space station where the Federation wasn't necessarily seen as the 'good guys'. The whole place was falling apart and the whole time a cold war between two factions loomed. It's a perfect setting for a dark shooter title to take place.
So far as a Star Trek title could go however, this was pretty solid. They managed to get most all the original actors to record the voice-over audio, including the three main playable characters; Worf, Sisko and Kira. The story was also apparently based on a trilogy of books that were written within the extended universe and was pretty solid on it's own. The game also takes advantage of some of the tools used within the series. Not only do you get to run around using your various models of phaser, but the tricorder also plays a big part of this game since you use it to locate particular items and modulate your phaser to various enemy's shield frequencies. The cool mechanic that results is that certain encounters require that you scan the enemy first or else your weapons is useless.
All in all it was a pretty fun game. It looked great and hit all the aspects of the show you'd want to see. It featured a fantastic soundtrack and the acting was incredible, which you'd expect considering it's the same as on the show. And even though I had a great experience with this particular game, I still never played any additional Star Trek games after this one. I'm really not sure why.
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