Deus Ex: Human Revolution
Deus Ex was a groundbreaking game at the time of it's release almost 15 years ago and still remains to be one of the better First Person Action RPG games, allowing a broad range of choice within it's gameplay and a brilliantly cyberpunk design. Though it saw a sequel 3 years later, I never did try it and I heard it was missing a lot of what made the original title so great. 11 years later Eidos Montreal released a prequel that seriously modernized the title without watering down the greatest points.
Deus Ex: Human Revolution amazingly enough, essentially rebooted an older title without killing a lot of what made it so great. Human Revolution still plays very similar to it's predecessor, albeit with modern ideals towards gameplay. You have a wide range of skill trees for upgrading your protagonist, allowing you to gear Adam for combat, stealth, hacking or talking his way through situations. Combat is modernized though, including recharging shields and a cover system, two more and more common elements in most modern shooter titles.
Human Revolution ended up being a simply terrific game. It felt rewarding to be able to play the game a multitude of ways and offered some great replay value in that each playthrough could be totally different from the last. Even more than that though, this game tied everything together with an amazing cyber-punk, Bladerunner inspired design that works so much better than it did with the first game as computing power has advanced so greatly. Everything works so much smoother, functions like it should and looks beautiful.
I wasn't expecting Eidos to hit the nail on the head quite so perfectly with Human Revolution. Deus Ex felt like one of those titles whose soul could never be recaptured in modern gameing. And yet, I feel as if they've done about as best they could. And even if Human Revolution wasn't quite the same as the original, it became it's own thing that was brilliant and beautiful and left me wanting more. This is definitely a title that I will be playing through again in the near future, even after completing it multiple times already.
Deus Ex: Human Revolution amazingly enough, essentially rebooted an older title without killing a lot of what made it so great. Human Revolution still plays very similar to it's predecessor, albeit with modern ideals towards gameplay. You have a wide range of skill trees for upgrading your protagonist, allowing you to gear Adam for combat, stealth, hacking or talking his way through situations. Combat is modernized though, including recharging shields and a cover system, two more and more common elements in most modern shooter titles.
Human Revolution ended up being a simply terrific game. It felt rewarding to be able to play the game a multitude of ways and offered some great replay value in that each playthrough could be totally different from the last. Even more than that though, this game tied everything together with an amazing cyber-punk, Bladerunner inspired design that works so much better than it did with the first game as computing power has advanced so greatly. Everything works so much smoother, functions like it should and looks beautiful.
I wasn't expecting Eidos to hit the nail on the head quite so perfectly with Human Revolution. Deus Ex felt like one of those titles whose soul could never be recaptured in modern gameing. And yet, I feel as if they've done about as best they could. And even if Human Revolution wasn't quite the same as the original, it became it's own thing that was brilliant and beautiful and left me wanting more. This is definitely a title that I will be playing through again in the near future, even after completing it multiple times already.